// raid target
How to raid: Wooden Wall
A fully repaired wooden building wall.
HP
of 250
925sulfur
optimal plan
optimal plan
Target hitpoints250
Total uses2
Strict sulfur floor925
Harmless overkill2.76
// optimal plan
Step-by-step plan
// raw resources
Farm it from scratch
The full craft chain expanded down to base resources. Quantities account for craft yield: gunpowder crafts in tens, low grade fuel in fours.
- 1,410Charcoalcharcoal
- 950Sulfursulfur
- 110Metal Fragmentsmetal.fragments
- 15Animal Fatfat.animal
- 10Scrapscrap
- 5Clothcloth
// method comparison
Each explosive type on its own: Wooden Wall
| Explosive type | Quantity | Sulfur |
|---|---|---|
| Explosive Rifle Ammocheapest | 49 rounds | 1,225 |
| Satchel Charge | 3 items | 1,440 |
| Beancan Grenade | 13 items | 1,560 |
| Propane Explosive Bomb (planted) | 2 items | 1,800 |
| Propane Explosive Bomb (catapult) | 2 items | 1,800 |
| Timed Explosive Charge | 1 items | 2,200 |
| Rocket | 2 items | 2,800 |
| F1 Grenade | 59 items | 3,540 |
// eco raid
Wooden Wall: with tools
Hits, time and tools worn out without explosives. From inside the building a wall takes full damage; from outside only a tenth.
| Tool | Hits | Time | Tools broken |
|---|---|---|---|
| Chainsawfastest2.4 per hit | 105 | 21s | 4 |
| Krieg chainsword2.4 per hit | 105 | 21s | 4 |
| Jackhammer1.5 per hit | 167 | 25s | 3 |
| Salvaged Sword10 per hit | 25 | 31s | 1 |
| Longsword15 per hit | 17 | 34s | 2 |
| Combat Knife5.25 per hit | 48 | 34s | 4 |
| Machete7 per hit | 36 | 36s | 2 |
| Sickle6 per hit | 42 | 38s | 1 |
| Salvaged Cleaver12 per hit | 21 | 42s | 2 |
| Salvaged Axe7.5 per hit | 34 | 43s | 1 |
| Salvaged Icepick6 per hit | 42 | 53s | 1 |
| Abyss Metal Hatchet3.2 per hit | 79 | 1m 11s | 2 |
| Frontier Hatchet3.2 per hit | 79 | 1m 11s | 2 |
| Hatchet3.2 per hit | 79 | 1m 11s | 2 |
| Bone Knife2.4 per hit | 105 | 1m 14s | 5 |
| Abyss Metal Pickaxe4 per hit | 63 | 1m 35s | 2 |
| Pickaxe4 per hit | 63 | 1m 35s | 2 |
| Pitchfork4 per hit | 63 | 1m 35s | 6 |
| Concrete Hatchet2.1 per hit | 120 | 1m 48s | 5 |
| Stone Hatchet2.1 per hit | 120 | 1m 48s | 5 |
| Stone Spear3.5 per hit | 72 | 1m 48s | 8 |
| Wooden Spear2.5 per hit | 100 | 2m 30s | 7 |
| Concrete Pickaxe1.14 per hit | 220 | 3m 18s | 10 |
| Stone Pickaxe1.14 per hit | 220 | 3m 18s | 10 |
| Salvaged Hammer0.8 per hit | 313 | 5m 13s | 6 |
| Baseball Bat1.2 per hit | 209 | 6m 58s | 14 |
| Mace1.2 per hit | 209 | 6m 58s | 14 |
| Bone Club0.24 per hit | 1,042 | 12m 9s | 46 |
| Rock0.2 per hit | 1,250 | 27m 5s | 38 |
Time is hits × swing interval, with no pauses for repairs or swapping tools. Wear: 1 + 0.2 × the tool's damage per hit on a building. Data from the game files.
Important: this is a reference minimum from the current database, not a guarantee. Check the source and target state before a raid.