// raid target

How to raid: Garage Door

A fully repaired garage door.

600
HP
of 600
2,700sulfur
optimal plan
Target hitpoints600
Total uses3
Strict sulfur floor2,700
Harmless overkill61.13

// optimal plan

Step-by-step plan

sulfur_ceiling_105_v1

// raw resources

Farm it from scratch

The full craft chain expanded down to base resources. Quantities account for craft yield: gunpowder crafts in tens, low grade fuel in fours.

  • Charcoal4,050Charcoalcharcoal
  • Sulfur2,700Sulfursulfur
  • Metal Fragments300Metal Fragmentsmetal.fragments
  • Animal Fat45Animal Fatfat.animal
  • Scrap30Scrapscrap
  • Cloth15Clothcloth

// method comparison

Each explosive type on its own: Garage Door

Explosive typeQuantitySulfur
Propane Explosive Bomb (catapult)Propane Explosive Bomb (catapult)cheapest3 items2,700
Explosive Rifle AmmoExplosive Rifle Ammo150 rounds3,750
RocketRocket3 items4,200
Satchel ChargeSatchel Charge9 items4,320
Timed Explosive ChargeTimed Explosive Charge2 items4,400
Propane Explosive Bomb (planted)Propane Explosive Bomb (planted)5 items4,500
Beancan GrenadeBeancan Grenade42 items5,040
F1 GrenadeF1 Grenade120 items7,200

// eco raid

Garage Door: with tools

Hits, time and tools worn out without explosives. This target has no soft side: every hit deals a tenth of its damage.

ToolHitsTimeTools broken
Salvaged HammerSalvaged Hammerfastest0.2 per hit3,00050m 0s55
Baseball BatBaseball Bat0.3 per hit2,0001h 6m134
MaceMace0.3 per hit2,0001h 6m134
Bone ClubBone Club0.06 per hit10,0001h 56m435
Abyss Metal HatchetAbyss Metal Hatchet0.05 per hit12,0003h 0m182
Frontier HatchetFrontier Hatchet0.05 per hit12,0003h 0m182
HatchetHatchet0.05 per hit12,0003h 0m182
Concrete PickaxeConcrete Pickaxe0.035 per hit17,1434h 17m780
Stone PickaxeStone Pickaxe0.035 per hit17,1434h 17m780
RockRock0.05 per hit12,0004h 20m364
Concrete HatchetConcrete Hatchet0.025 per hit24,0006h 0m960
Stone HatchetStone Hatchet0.025 per hit24,0006h 0m960

Time is hits × swing interval, with no pauses for repairs or swapping tools. Wear: 1 + 0.2 × the tool's damage per hit on a building. Data from the game files.

Baseline version: baseline-reference

Nominal minimum for a fully repaired, isolated vanilla target.

This is not a promise of an in-game outcome: server state, position, and raid context can differ.

Important: this is a reference minimum from the current database, not a guarantee. Check the source and target state before a raid.