// exact calculation

How many Timed Explosive Charge for Armored Door

Calculation for Armored Door (1000 HP) using this explosive type only.

1000
HP
3items
needed when raiding with Timed Explosive Charge alone
Target hitpoints1,000
Total sulfur6,600
Sulfur per unit2,200
Harmless overkill320
Propane Explosive Bomb (catapult) is cheaper: saves 2,100 sulfur. See the Propane Explosive Bomb (catapult) calculation →

// method comparison

Other ways to break Armored Door

Explosive typeQuantitySulfur
Propane Explosive Bomb (catapult)Propane Explosive Bomb (catapult)cheapest5 items4,500
Explosive Rifle AmmoExplosive Rifle Ammo250 rounds6,250
Timed Explosive ChargeTimed Explosive Charge3 items6,600
RocketRocket5 items7,000
Propane Explosive Bomb (planted)Propane Explosive Bomb (planted)8 items7,200
Satchel ChargeSatchel Charge15 items7,200
Beancan GrenadeBeancan Grenade69 items8,280
F1 GrenadeF1 Grenade200 items12,000

← All raid methods for Armored Door

Baseline version: baseline-reference

Nominal minimum for a fully repaired, isolated vanilla target.

Important: this is a reference minimum from the current database, not a guarantee. Check the source and target state before a raid.