// exact calculation
How many Satchel Charge for Armored Door
Calculation for Armored Door (1000 HP) using this explosive type only.
HP
15items
needed when raiding with Satchel Charge alone
needed when raiding with Satchel Charge alone
Target hitpoints1,000
Total sulfur7,200
Sulfur per unit480
Harmless overkill50
Propane Explosive Bomb (catapult) is cheaper: saves 2,700 sulfur. See the Propane Explosive Bomb (catapult) calculation →
// method comparison
Other ways to break Armored Door
| Explosive type | Quantity | Sulfur |
|---|---|---|
| Propane Explosive Bomb (catapult)cheapest | 5 items | 4,500 |
| Explosive Rifle Ammo | 250 rounds | 6,250 |
| Timed Explosive Charge | 3 items | 6,600 |
| Rocket | 5 items | 7,000 |
| Propane Explosive Bomb (planted) | 8 items | 7,200 |
| Satchel Charge | 15 items | 7,200 |
| Beancan Grenade | 69 items | 8,280 |
| F1 Grenade | 200 items | 12,000 |
← All raid methods for Armored Door
Important: this is a reference minimum from the current database, not a guarantee. Check the source and target state before a raid.