// exact calculation

How many Satchel Charge for Armored Wall

Calculation for Armored Wall (2000 HP) using this explosive type only.

2000
HP
46items
needed when raiding with Satchel Charge alone
Target hitpoints2,000
Total sulfur22,080
Sulfur per unit480
Harmless overkill1
Propane Explosive Bomb (catapult) is cheaper: saves 8,580 sulfur. See the Propane Explosive Bomb (catapult) calculation →

// method comparison

Other ways to break Armored Wall

Explosive typeQuantitySulfur
Propane Explosive Bomb (catapult)Propane Explosive Bomb (catapult)cheapest15 items13,500
Timed Explosive ChargeTimed Explosive Charge8 items17,600
Explosive Rifle AmmoExplosive Rifle Ammo799 rounds19,975
RocketRocket15 items21,000
Satchel ChargeSatchel Charge46 items22,080
Propane Explosive Bomb (planted)Propane Explosive Bomb (planted)25 items22,500
Beancan GrenadeBeancan Grenade223 items26,760
F1 GrenadeF1 Grenade1,986 items119,160

← All raid methods for Armored Wall

Baseline version: baseline-reference

Nominal minimum for a fully repaired, isolated vanilla target.

Important: this is a reference minimum from the current database, not a guarantee. Check the source and target state before a raid.