// raid target

How to raid: Metal Vertical Embrasure

A fully repaired metal vertical embrasure.

500
HP
of 500
3,580sulfur
optimal plan
Target hitpoints500
Total uses20
Strict sulfur floor3,425
Harmless overkill2.42

// optimal plan

Step-by-step plan

sulfur_ceiling_105_v1

// raw resources

Farm it from scratch

The full craft chain expanded down to base resources. Quantities account for craft yield: gunpowder crafts in tens, low grade fuel in fours.

  • Charcoal5,250Charcoalcharcoal
  • Sulfur3,580Sulfursulfur
  • Metal Fragments460Metal Fragmentsmetal.fragments
  • Cloth55Clothcloth
  • Animal Fat45Animal Fatfat.animal
  • Scrap30Scrapscrap

// method comparison

Each explosive type on its own: Metal Vertical Embrasure

Explosive typeQuantitySulfur
Propane Explosive Bomb (catapult)Propane Explosive Bomb (catapult)cheapest4 items3,600
Explosive Rifle AmmoExplosive Rifle Ammo166 rounds4,150
Timed Explosive ChargeTimed Explosive Charge2 items4,400
RocketRocket4 items5,600
Satchel ChargeSatchel Charge13 items6,240
Propane Explosive Bomb (planted)Propane Explosive Bomb (planted)7 items6,300
Beancan GrenadeBeancan Grenade59 items7,080
F1 GrenadeF1 Grenade286 items17,160

// eco raid

Metal Vertical Embrasure: with tools

Hits, time and tools worn out without explosives. This target has no soft side: every hit deals a tenth of its damage.

ToolHitsTimeTools broken
JackhammerJackhammerfastest0.015 per hit33,3341h 23m445
ChainsawChainsaw0.012 per hit41,6672h 18m1,437
Krieg chainswordKrieg chainsword0.012 per hit41,6672h 18m1,437
Combat KnifeCombat Knife0.035 per hit14,2862h 46m1,191
Salvaged HammerSalvaged Hammer0.04 per hit12,5003h 28m228
Salvaged SwordSalvaged Sword0.05 per hit10,0003h 28m323
LongswordLongsword0.075 per hit6,6673h 42m445
MacheteMachete0.035 per hit14,2863h 58m572
SickleSickle0.03 per hit16,6674h 10m293
Salvaged AxeSalvaged Axe0.04 per hit12,5004h 20m228
Salvaged IcepickSalvaged Icepick0.04 per hit12,5004h 20m228
Salvaged CleaverSalvaged Cleaver0.06 per hit8,3344h 37m439
Baseball BatBaseball Bat0.06 per hit8,3344h 37m556
MaceMace0.06 per hit8,3344h 37m556
Abyss Metal HatchetAbyss Metal Hatchet0.025 per hit20,0005h 0m304
Frontier HatchetFrontier Hatchet0.025 per hit20,0005h 0m304
HatchetHatchet0.025 per hit20,0005h 0m304
PitchforkPitchfork0.04 per hit12,5005h 12m1,137
Stone SpearStone Spear0.035 per hit14,2865h 57m1,429
Bone KnifeBone Knife0.016 per hit31,2506h 4m1,359
Abyss Metal PickaxeAbyss Metal Pickaxe0.03 per hit16,6676h 56m293
PickaxePickaxe0.03 per hit16,6676h 56m293
Concrete PickaxeConcrete Pickaxe0.017 per hit29,4127h 21m1,337
Stone PickaxeStone Pickaxe0.017 per hit29,4127h 21m1,337
Bone ClubBone Club0.012 per hit41,6678h 6m1,812
Wooden SpearWooden Spear0.025 per hit20,0008h 20m1,250
Concrete HatchetConcrete Hatchet0.015 per hit33,3348h 20m1,334
Stone HatchetStone Hatchet0.015 per hit33,3348h 20m1,334
RockRock0.01 per hit50,00018h 3m1,516

Time is hits × swing interval, with no pauses for repairs or swapping tools. Wear: 1 + 0.2 × the tool's damage per hit on a building. Data from the game files.

Baseline version: baseline-reference

Nominal minimum for a fully repaired, isolated vanilla target.

This is not a promise of an in-game outcome: server state, position, and raid context can differ.

Important: this is a reference minimum from the current database, not a guarantee. Check the source and target state before a raid.