// item record
Snap Trap
trap.bear
A metal trap that can injure or even kill people when stepped on. Can be picked up after been triggered.
Direct recipe
Produces 1 Snap Trap. This recipe shows direct ingredients only.
Workbench level1
Craft time30 s
Where to find
Containers that drop this item and how often.
- Sunken Chest1 pcs · condition 100%1%
- Crate1 pcs · condition 100%0.5%
- Underwater Lab Blue Crate1 pcs · condition 100%0.5%
- Wagon Crate1 pcs · condition 100%0.4%
- Arctic Scientist1 pcs · condition 100%0.2%
- Excavator Scientist1 pcs · condition 100%0.2%
- Military Base Scientist1 pcs · condition 100%0.2%
- Patrol Scientist1 pcs · condition 100%0.2%
- Tunnel Dweller1 pcs · condition 100%0.2%
- Cargo Ship Scientist1 pcs · condition 100%0.1%
- Naval Scientist1 pcs · condition 100%0.1%
- Underwater Dweller1 pcs · condition 100%0.1%
Yellow, safe zone — 40%
Outpost and Bandit Camp. Unaffected by the island's power.
- Metal Fragments20 per operation
- Gears0–1 40% for +1 · expected 0.4
Green, unpowered — 50%
A green monument recycler while the Power Plant is not powered. This is the default since the Power Trip update.
- Metal Fragments25 per operation
- Gears0–1 50% for +1 · expected 0.5
Green, powered — 60%
The same green recycler once the Power Plant supplies enough power. Back to the old 60%.
- Metal Fragments30 per operation
- Gears0–1 60% for +1 · expected 0.6
Red, Power Plant — 75%
A single one, in the green-card room at the Power Plant. Only runs at full power.
- Metal Fragments37–38 50% for +1 · expected 37.5
- Gears0–1 75% for +1 · expected 0.75
Capabilities
Stack size3
Workbench level1
Blueprint by defaultNot verified yet
Durability200
- Craftableyes
- Researchableyes
- Repairableyes
- Recyclableyes
