// item record
Shotgun Trap
guntrap
A shotgun trap triggered by movement, place near doorways and load with handmade shells.
Direct recipe
Produces 1 Shotgun Trap. This recipe shows direct ingredients only.
- Gears2
- Metal Fragments250
- Rope2
- Wood500
Workbench level1
Craft time30 s
Where to find
Containers that drop this item and how often.
- Sunken Chest1 pcs · condition 100%1%
- Underwater Lab Blue Crate1 pcs · condition 100%0.5%
- Crate1 pcs · condition 100%0.4%
- Wagon Crate1 pcs · condition 100%0.4%
- Arctic Scientist1 pcs · condition 100%0.2%
- Cargo Ship Scientist1 pcs · condition 100%0.2%
- Excavator Scientist1 pcs · condition 100%0.2%
- Military Base Scientist1 pcs · condition 100%0.2%
- Naval Scientist1 pcs · condition 100%0.2%
- Patrol Scientist1 pcs · condition 100%0.2%
- Tunnel Dweller1 pcs · condition 100%0.2%
- Underwater Dweller1 pcs · condition 100%0.2%
Yellow, safe zone — 40%
Outpost and Bandit Camp. Unaffected by the island's power.
- Wood200 per operation
- Metal Fragments100 per operation
- Gears0–1 80% for +1 · expected 0.8
- Rope0–1 80% for +1 · expected 0.8
Green, unpowered — 50%
A green monument recycler while the Power Plant is not powered. This is the default since the Power Trip update.
- Wood250 per operation
- Metal Fragments125 per operation
- Gears1 per operation
- Rope1 per operation
Green, powered — 60%
The same green recycler once the Power Plant supplies enough power. Back to the old 60%.
- Wood300 per operation
- Metal Fragments150 per operation
- Gears1–2 20% for +1 · expected 1.2
- Rope1–2 20% for +1 · expected 1.2
Red, Power Plant — 75%
A single one, in the green-card room at the Power Plant. Only runs at full power.
- Wood375 per operation
- Metal Fragments187–188 50% for +1 · expected 187.5
- Gears1–2 50% for +1 · expected 1.5
- Rope1–2 50% for +1 · expected 1.5
Capabilities
Stack size1
Workbench level1
Blueprint by defaultNot verified yet
Durability200
- Craftableyes
- Researchableyes
- Repairableyes
- Recyclableyes
