// item record
Beancan Grenade
grenade.beancan
An unreliable explosive grenade. Each one has a different length fuse, so you might lose some fingers. Can be used to make satchel charges.
Direct recipe
Produces 1 Beancan Grenade. This recipe shows direct ingredients only.
Workbench level1
Craft time10 s
Where to find
Containers that drop this item and how often.
- Elite Tier Crate2 pcs7%
- Underwater Lab Elite Crate2 pcs6%
- Heavy Scientist2 pcs5%
- Heavy Scientist With Flamethrower2 pcs5%
- Heavy Scientist With Minigun2 pcs5%
- Sunken Chest1 pcs1%
- Crate1 pcs0.5%
- Wagon Crate1 pcs0.5%
- Underwater Lab Blue Crate1 pcs0.4%
- Arctic Scientist1 pcs0.2%
- Cargo Ship Scientist1 pcs0.2%
- Excavator Scientist1 pcs0.2%
- Military Base Scientist1 pcs0.2%
- Naval Scientist1 pcs0.2%
- Patrol Scientist1 pcs0.2%
- Tunnel Dweller1 pcs0.2%
- Underwater Dweller1 pcs0.1%
Yellow, safe zone — 40%
Outpost and Bandit Camp. Unaffected by the island's power.
- Gun Powder24 per operation
- Metal Fragments8 per operation
Green, unpowered — 50%
A green monument recycler while the Power Plant is not powered. This is the default since the Power Trip update.
- Gun Powder30 per operation
- Metal Fragments10 per operation
Green, powered — 60%
The same green recycler once the Power Plant supplies enough power. Back to the old 60%.
- Gun Powder36 per operation
- Metal Fragments12 per operation
Red, Power Plant — 75%
A single one, in the green-card room at the Power Plant. Only runs at full power.
- Gun Powder45 per operation
- Metal Fragments15 per operation
Capabilities
Stack size5
Workbench level1
Blueprint by defaultNot verified yet
- Craftableyes
- Researchableyes
- Repairableno
- Recyclableyes
